event = Instance.new("RemoteEvent", owner.Character) event.Name = "KeyAndroNobodyElse" dominoes = Instance.new("Model", workspace) function createDomino() local domino = Instance.new("Part", dominoes) domino.Name = "Domino" domino.Size = Vector3.new(4,7,1) domino.Anchored = false domino.CFrame = owner.Character.HumanoidRootPart.CFrame*CFrame.new(Vector3.new(0,0,-5)) domino.BrickColor = BrickColor.random() end event.OnServerEvent:Connect(createDomino) NLS([[ local player = game.Players.LocalPlayer local input = game:GetService("UserInputService") local event = player.Character.KeyAndroNobodyElse input.InputBegan:Connect(function(input, focused) if focused then return end if input.UserInputType == Enum.UserInputType.Keyboard then if input.KeyCode == Enum.KeyCode.E then event:FireServer() end end end) ]],owner.PlayerGui)